3-dimensional mouse computer interface

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Here's a movie showing the interface in action.

Images of the 3D Mouse, a program I wrote using OpenGL, using electric field models created by Josh Smith and Neil Gershenfeld (1995-96).

Image of my hand, taken with a scanning high-resolution electric field sensor I built (a concentric bipolar planar electrode, mounted on a 2D motorized stage). The detection hardware uses the School of Fish board built by Josh Smith (1997).

Image from a 3D CAD program I wrote. By remotely sensing your hands, it lets you move/rotate/scale objects with the free motion of your hands in space, allowing for a more fluid design experience (1996).

Copyright © 1995-present, Ed Boyden